#pragma once
namespace ds {

class DrawCounter {

public:
	DrawCounter();
	~DrawCounter();
	void reset();
	void addIndices(int indCounter);
	void addPrimitives(int primCounter);
	void addSprite();
	const int getIndexCounter() const { return m_IndexCounter; };
	const int getPrimitiveCounter() const { return m_NumPrim; };
	const int getSpriteCounter() const { return m_Sprites; };
private:
	int m_NumPrim;
	int m_IndexCounter;
	int m_Sprites;
};

};

